fedaykin125

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fedaykin125

Age/Gender: n/a, Male

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Sign-Up Date:
10/9/07

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Aura: Neutral

Rank: Civilian
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Whistle Status: Normal

Exp. Points: 15 / 20
Exp. Rank #: 1,214,585
Voting Pow.: 1.74 votes

BBS Posts: 0 (0 per day)
Flash Reviews: 24
Music Reviews: 3
Trophies: 0
Stickers: 0

Latest Flash Reviews

24 Reviews | 3 w/ Responses

Score: 8
Megaman vs Metroid

"Slightly monotonous, but still fun"

submission: Megaman vs Metroid
date: January 28, 2009

A lot of the platforming was pretty repetitive, with just jumping between platforms with crawling bugs, but it was still mostly enjoyable and occasionally excellent with multiple threats coming from all over the place, actually requiring you to use the slide and think about position. Possibly, there could have been some classic disappearing and moving platforms mixed in?

Anyway, definitely megaman and definitely fun.

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Score: 8
Sin Mark

"Good fun"

submission: Sin Mark
date: January 19, 2009

I thought the combat system was well thought through. I liked the way the spells had synergy and tactical uses. Putting up a rock wall to give yourself time to collect runes, or using them to gather enemies up for a storm strike or firestorm was satisfying.

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Score: 4
Zelda: Triforce War

"Diverting for a few minutes, but gameplay problems"

date: January 15, 2009

Well I just quickly played through the adventure mode on hero difficulty. The AI seemed very easy to exploit. You just manouvered them so that they were stuck against an obstacle and then hit them at max range with heavy attack. I couldn't see any other tactics available, nor any reason at all to use the quick attack, when each successful hit made the enemy flash invulnerable for just over 2 seconds. I couldn't see a tactic beyond heavy attack, count to 3 and then heavy attack just as they become vulnerable and repeat.

So in conclusion, I think the gameplay needs to be reconsidered, possibly by adding blocking and a ranged attack. At the moment, quick attack seems just to be broken. Hit detection also seemed a bit dodgy, as I could hit the enemies when my weapon was blatantly no where near them.

Good luck with your next game!

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Latest Audio Reviews

3 Reviews | 0 w/ Responses

Score: 10
To the End of The World

"Great stuff"

date: November 20, 2008

I enjoyed listening to this!

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Score: 10
Rose At Midnight

"Fantastic"

submission: Rose At Midnight
date: November 19, 2008

I thoroughly enjoyed listening to this.

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Score: 10
Rose At Nightfall

"Awesome"

submission: Rose At Nightfall
date: November 19, 2008

This kept me motivated to keep working late at night, when I was despairing of ever finishing an essay. Thanks mate!

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